Dap Temhèlníh (/tem/ /ˈhɛlnɪ̞/ [blanket; sheet] [noble]) is a subtropical Large City located in the Westcland Community of the Tetbur Commune.
The name Dap Temhèlníh is derived from the Tauric language, as Dap Temhèlníh was founded by Goliath Stag Beetles Pritchard, who was culturaly Tauric.
Climate
Dap Temhèlníh has a yearly average temperature of 15°C (59°F), with its average temperature during the summer being a cool 19°C (66°F) and its average temperature during the winter being a cool 12°C (53°F). Dap Temhèlníh receives an average of 240 cm/y (94 in/y) of precipitation, most of which comes in the form of snow during the pleasantly short winter months. Dap Temhèlníh covers an area of nearly 321 km2 (128 mi2), and an average elevation of 1084 m (3556 ft) above sea level.
Overview
Dap Temhèlníh was founded durring the late 13th century in fall of the year 1253, by Goliath Stag Beetles Pritchard. The establishment of Dap Temhèlníh suffered from many setbacks, delays, and obsticles, most notably a group of Dap Temhèlníh which required millitary assistance exterminate before the community could finish being built.
Dap Temhèlníh was built using the conventions of Tauric durring the late 13th century. Naturaly, all settlmentss have their own look to them, and Dap Temhèlníh is no diffrent. The city's buildings feature waddle and daub construction with good timber frames and a stone foundation protected by thatched or shingled rooves. Most buildings with second floors are built in such a way as to overhang into the streets on the upper floors for more space, as building size seems to be the primary indicator of wealth within the community. Most buildings are not decorated with any integral features, but instead use ivy, flowers, and other natural elements in planters of on trellices to breathe life into the structure they grow upon.
Dap Temhèlníh is buildings folow an organic layout of narrow flagstone streets whihch gives the city a shape simmilar to a tree, if one views its streets from above. The city is defended by arcane means. It's hard to spot at first, but there's a tell tell shimmer in the air arround Dap Temhèlníh, and you can spot the ocasional warding glyph carved into a rock or tree all arround town. These mystical defences are ancient, unknowable, and unassailable by current means... Assuming everything is in working order. Otherwise, the wards are little more than a deathtrap. Dap Temhèlníh's Relic of the World That Was has sufferd soem light damage, reducing its function a little in some spots, but could almsot certainly preform as expected... Though some of the worse spots could lead to the loss of defenders lives if attackers identified the weaknesses ahead of time.
A look around Dap Temhèlníh makes you worry someone might stab you in a dark ally for your boots. It’s not filthy, or dark, but the smiles seem strained, the locals seem to glare daggers in eachothers backs a little too much, and everyone is armed at all times. You may want to keep an eye on your valuables, and make sure you don’t wind up in any position of power.
Civic Infrastructure
Dap Temhèlníh possesses a city-wide Aethary Link which provides Aethary access anywhere within its metropolitan. This allows citizens who can afford the relevant devices access in their places of work, and rarely homes.
Dap Temhèlníh has an animal control department which works to enforce local ordinances relating to the control, impoundment, and disposition of animals.
Dap Temhèlníh has an Office of Civil Groundskeeping, which works to enforce local ordinances relating to the construction and upkeep up of all plant life, water features, and other natural decorations within Dap Temhèlníh. They are also responsible for the maintenance of these features. Notably, the OCG is not responsible for Dap Temhèlníh's parks.
Dap Temhèlníh has an Office of Civil Vicary, which is responsible for providing a livelyhood for all officialy recognised religious figures within Dap Temhèlníh.
Dap Temhèlníh has a government-funded child care program, overseen by the local Department of Nursemaids, which is responsible for providing childcare to working-class citizens according to local ordinances.
Dap Temhèlníh has a Gravedigger's Guild, which is responsible for collecting the dead and laying them to rest according to all applicable laws and religious customs.
Dap Temhèlníh has a Guild of Nurses, which is tasked with caring for the elderly and infirm in accordance with local ordinances, religious values, and customs.
Dap Temhèlníh has a Department of Firefighters, which is responsible for organizing fire fighting efforts during a fire and enforcing local ordinances relating to fire safety.
Dap Temhèlníh has a Highwayman's Guild, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.
Dap Temhèlníh has a Hall of Slayers, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.
Dap Temhèlníh has a monistary of an order of Civil Monks, who provide divine-related services to the general public and maintain Dap Temhèlníh's public wards, blessings, and other arcane systems.
Dap Temhèlníh has an Arcane Academy which provides higher education in the arcane sciences.
Dap Temhèlníh possesses a Galvanic Power Grid, which brings galvanic current to most if not all buildings in town, and permits a great many consumer goods to function within the Large City. Dap Temhèlníh's grid is powered by hydrogalvanic generators.
Dap Temhèlníh's old civil lighting system was converted to Galvanic Lamps recently, and expanded to provide nighttime illumination to all city streets.
Dap Temhèlníh has a first rate hospital which caters to anyone in need of long term medical care.
Dap Temhèlníh has a library, which keeps a large collection of books, scrolls, and archives all manner of physical items. While not open to the public, the librarians and scholars employed by the library will assist anyone with their research needs, and wealthy individuals can purchase membership to access the library's materials themselves. In spite of being generally closed to the public, the library has a room with several Aether Linked devices available to the public during business hours.
Dap Temhèlníh has a Parks and Recreation Department, which is responsible for the construction, management, and usage rights for all of its parks and parklands. They are not to be confused with the Office of Civil Groundskeeping as they do not hold authority over nor responsibility for Dap Temhèlníh's natural decorations nor waterways.
Dap Temhèlníh has a Guild of Roadworkers, who are responsible for maintaining the roadways and public paths within town. They also have the duty of enforcing all civil laws relating to the roadways.
Dap Temhèlníh has a public schooling program overseen by the Hall of Sages who has the responsibility of ensuring access to affordable high-quality education in all basic classes (Reading, Writing, Mathmatics, General Sciences, General Arcana, and Social Education) is made available to all citizens.
Dap Temhèlníh has a public septic system, which allows its citizens to have indoor bathrooms. The septic system is overseen by the League of Sewerkeepers, who posses the legal authority to enforce all laws relating to the septic system, and are also tasked with its maintenance and upkeep.
Dap Temhèlníh is home to a University which provides higher education in a variety of fields, and also serves as a research institute for those same fields.
Cultural Notes
Dap Temhèlníh's chapel was built using a different architectural style from the rest of the town. The style used embraces individualism and experimentation. It emerged as a movement against traditional, classical styles and sought to make buildings dynamic and fun while breaking the rules. The style incorporated elements of previous architectural styles in exaggerated and whimsical ways. Traditional, conservative leanings were void in this era, with most scholars of architecture agreeing it was a time of “anything goes.”.
In Dap Temhèlníh every night at precisely midnight every structure in town is engulfed by sailors fire until the end of the witching hour.
The Howler near Dap Temhèlníh are known to be quite timid.
Dap Temhèlníh's citizens partake in a curious ritual relating to their local kami. It takes place in winter and involves drinking to channel Enchantment energies of tier 3 via mimery.
Economy
The following information was obtained via the Imperial Census Bureau as part of the Eyom Economic Outreach Program. It differs from Standard Imperial censuses in that many of Tom's citizens, regardless of culture, work in more than one occupation or hold more than a single job. The Imperial Census Bureau has ruled that a job is a job, hence, the intigers within the data presented here can count an individual more than once.
Agriculture
Dairy Farmers: 150
Farmers: 223
Farm Laborer: 447
Hunters: 292
Milk Maids: 190
Ranchers: 102
Ranch Hands: 234
Shepherds: 195
Farmland: 307415 m2
Cattle and Similar Creatures: 19023
Poultry: 228279
Swine: 15218
Sheep: 760
Goats: 152
Horses, Mounts, and Beasts of Burden: 7609
Craftsmen
Arms and Toolmakers: 152
Blacksmiths: 165
Bookbinders: 100
Buckle-makers: 101
Cabinetmakers: 176
Candlemakers: 253
Carpenters: 249
Clothmakers: 223
Coach and Harness Makers: 81
Coopers: 185
Copper, Brass, Tin, Zinc, and Lead Workers: 104
Copyists: 74
Cutlers: 65
Fabricworkers: 169
Farrier: 490
Furriers: 48
Glassworkers: 292
Gunsmiths: 160
Harness-Makers: 73
Hatters: 150
Hosiery Workers: 54
Jewelers: 86
Leatherwrights: 185
Locksmiths: 74
Matchstick makers: 115
Musical Instrument Makers: 115
Painters, Structures and Fixtures: 92
Paper Workers: 118
Plasterers: 101
Pursemakers: 122
Roofers: 81
Ropemakers: 77
Rugmakers: 74
Saddlers: 138
Scabbardmakers: 156
Scalemakers: 81
Scientific, Surgical, and Optical Instrument Makers: 48
Sculptors, Structures and Fixtures: 74
Shoemakers: 73
Soap and Tallow Workers: 241
Tailors: 461
Tanners: 96
Upholsterers: 108
Watchmakers: 110
Weavers: 211
Whitesmiths: 62
Merchants
Adventuring Goods Retellers: 53
Arcana Sellers: 53
Beer-Sellers: 98
Booksellers: 118
Butchers: 200
Chandlers: 205
Chicken Butchers: 208
Entrepreneurs: 78
Fine Clothiers: 223
Fishmongers: 185
Florists: 47
Potion Sellers: 138
Resellers: 362
Spice Merchants: 105
Wine-sellers: 161
Wheelwright: 122
Woodsellers: 73
Service workers
Bakers: 447
Barbers: 298
Coachmen: 115
Cooks: 422
Doctors: 160
Gamekeepers: 111
Grooms: 66
Hairdressers: 237
Healers: 208
Housekeepers: 230
Housemaids: 400
House Stewards: 217
Inns: 76
Laundry maids: 138
Maidservants: 253
Nursery Maids: 143
Pastrycooks: 271
Restaurateur: 292
Tavern Keepers: 345
Specialized Laborer
Ashworkers: 103
Bleachers: 68
Chemical Workers: 43
Coal Heavers: 158
In-Town Couriers: 181
Long Haul Couriers: 161
Dockyard Workers: 149
Gas Workers: 37
Hay Merchants: 64
Leech Collectors: 197
Millers: 172
Miners: 185
Oilmen and Polishers: 124
Postmen: 172
Pure Finder: 99
Skinners: 200
Sugar Refiners: 43
Tosher: 113
Warehousemen: 262
Watercarriers: 170
Watermen, Bargemen, etc.: 245
Skilled Laborers
Accountants: 96
Alchemist: 116
Clerk: 152
Dentists: 79
Educators: 202
Engineers: 108
Gardeners: 76
Mages: 58
Plumbers: 81
Pharmacist: 88
Professors: 33
Scientists: 56
Wizards: 33
Civil Servants
Adventurers: 74
Bankers: 103
Civil Clerks: 169
Civic Iudex: 88
Consultants: 49
Exorcist: 165
Fixers: 93
Kami Clerk: 163
Landlords: 144
Lawyers: 99
Legend Keepers: 122
Militia Officers: 1268
Monks, Monastic: 245
Monks, Civic: 223
Historian, Oral: 165
Historian, Textual: 90
Policemen, Sheriffs, etc.: 169
Priests: 330
Rangers: 107
Rat Catchers: 117
Scholars: 113
Spiritualist: 155
Slayers: 42
Storytellers: 338
Military Officers: 253
Cottage Industries
Brewers: 211
Comfort Services: 271
Enchanters: 85
Herbalists: 87
Jaminators: 281
Needleworkers: 292
Potters: 122
Preserve Makers: 245
Quilters: 113
Seamsters: 422
Spinners: 223
Tinker: 86
Weaver: 211
Artists
Actors: 78
Architects: 29
Bards: 118
Costumers: 46
Dancers: 90
Drafters: 49
Engravers: 61
Fine Furniture Carpenters: 38
Glaziers: 82
Inlayers: 73
Musicians: 245
Painters, Art: 39
Playwrights: 80
Sculptors, Art: 66
Wood Carvers: 304
Writers: 237
Produce Industries
Butter Churners: 253
Canners: 262
Cheesmakers: 292
Ice Merchants: 33
Millers: 161
Picklers: 118
Smokers: 95
Stockmakers: 83
Tobacconists: 120
Tallowmakers: 165
29878 of Dap Temhèlníh's population work within a Foundational Occupation.
1683 work in Agriculture
6463 work as Craftsmen
2429 work as Merchants
4429 work as Service Workers
2946 work as General Laborers
1178 work as Skilled Laborers
4884 work as Civil Servants
2649 work in Cottage Industries
1635 work as Artists
1582 work in Produce Industries
43933 of Dap Temhèlníh's population do not work in a formal occupation, but do contribute to the local economy. 2282 (3%) are noncontributers.
Points of Interest
Dap Temhèlníh produces some wonderful cultural artifact or trains famous artists. The product might be some exceptional cloth, or artistic luxury good, or the scholarly fruits of a famous academy. Trained artists might be students of a particular school, or the apprentices of the current masters of a long artistic tradition who dwell here.
Dap Temhèlníh makes use of canals for some of its streets. Locals often fish in the canals.
POI
History
In time immemorial, reportedly some time during the late 2nd century the Kami granted the town a great harvest. One of Dap Temhèlníh's local festivals commemorates this miracle.